Designing for Belonging
Senior Capstone Project
Role
Mobile App Designer and Developer
Graphic Designer
UX/UI Researcher
Timeline
Fall 2021 - Spring 2022
Skills Exercised
Flutter, Android Studio, Figma, Miro, Adobe Premier Pro
The Challenge
My partner and I saw our senior capstone project as an opportunity to tackle real issues at Purdue University. The West Lafayette campus is huge, and often overwhelming for new students but conversations with friends and recent university initiatives highlighted a deeper issue. Making up less than 1% of the 50,000+ student body each year, many Black students at Purdue described feeling isolated, disconnected, or unsure of where to find supportive communities on campus.
We partnered with Purdue's Black Cultural Center to help bridge that gap, centered around one question: how might we help Black students at Purdue build community, navigate campus resources, and feel a stronger sense of belonging?
This became the foundation of our senior capstone project, grounded in research, student interviews, and ultimately the creation of a mobile app prototype.
Pictured above: photos of the Black Cultural Center, students, and early research artifacts
Explore my mind. The journey starts here.
Listening Before Designing
Before sketching anything, my partner and I focused on understanding what "belonging" actually meant for Black students at Purdue. Through interviews, conversational probes, and affinity mapping, we uncovered a few consistent themes:
- Students wanted better visibility into events and student organizations that aligned with their identity, interests, or goals.
- Community moments were often heard about after they happened.
- Incoming freshmen felt especially lost and didn't know where to begin.
With these insights, our job became less about designing something and more about making sense of a social system that already existed.
This led to our core insight: Belonging grows when information becomes accessible, communities feel reachable, and people can see themselves reflected in their environment.
Fig 1: Mobile app early sketches
Turning Insights Into Direction
Once we grounded the problem, we explored what form our digital tool should take, and what features would be most useful. We experimented with:
- Website versus mobile app concepts
- Different ways of categorizing events and organizations
- Onboarding flows tailored to students' different needs
- Levels of personalization that felt helpful, not invasive
- Visual identity approaches that felt welcoming and community-driven
A few design priorities emerged:
- Ease of discovery — events, orgs, and resources needed to be visible
- Self-definition — the platform had to adapt to students' interests
- Representation — it should feel like something created for the community, by the community
We translated these considerations into early wireframes and brought them back to participants for feedback, refining the direction in response.
Fig 2: Mobile app low-fidelity designs
Prototyping for Real Needs
As we moved into mid-fidelity designs, the work became more concrete:
- Establishing brand directions
- Designing a simple discovery hub
- Ensuring the interface felt warm, human, and rooted in the Black Community Center
Usability sessions gave us direct feedback:
- "This app has so much potential for Black students at Purdue and for Black youth considering attending Purdue!"
- "I think this is a brilliant idea and a great way to bring the black community together in a sophisticated manner while having all the resources available, especially for students who don't know what's going on on-campus specifically freshman's."
Their reactions guided our final prototype, an interactive mobile app working on an Android device.
Although the app never moved beyond the prototype stage after graduation, the experience taught me something important: strong ideas don't sustain themselves. They need advocates, support, and long-term care. Designing the solution was only part of the work, ensuring it could live on would have required continued partnership and institutional support.
Fig 3: Mobile app mid-fidelity designs
Final Design
Outcomes
- I learned how to conduct identity-centered research with care and cultural awareness.
- I deepened my ability to turn qualitative insights into structured design decisions.
- I realized that meaningful solutions require long-term support, not just strong design.